Games to practise together

Cooperative games for children who find losing really hard

Competitive games are still useful. But sometimes working towards one shared result gives a child room to practise turn-taking and asking for help, without anyone directly beating anyone else.

Illustration of a child feeling disappointed after losing a game
Quick answer

Cooperative games don't solve losing, and your child will still need to practise it elsewhere. What they do offer is a different kind of play: everyone wins or loses together, so there's no single moment where your child is the one who was beaten. That can be a genuinely useful, lower-pressure way to build turn-taking, patience and asking for help.

Why try a cooperative game

In a cooperative game, the players are on the same side against the game itself, a rising sun, an ogre, a raven coming for the fruit. Nobody "beats" anybody. If the group loses, everyone loses together, and if the group wins, everyone wins together.

This doesn't replace competitive play, and we wouldn't want it to; learning to lose to another person is its own real skill, covered in our losing & disappointment guide. Cooperative games are a different, complementary kind of practice, useful especially on days when competitive play feels like too much.

Quick picks

Best for the youngest childrenHABA Orchard
Best colour-matching gameHoot Owl Hoot
Best for slightly older childrenRace to the Treasure!
Best very first gameCount Your Chickens

Compare the games

GameBest forAgeType
My First Castle PanicCooperative play, no reading required4+Cooperative, matching & turn-taking
Hoot Owl HootCooperative colour-matching for younger children4+Cooperative, colour-matching
Count Your ChickensVery young children practising a shared goal3+Cooperative, counting
Race to the Treasure!Slightly older children who want more strategy5+Cooperative, light strategy
HABA OrchardThe youngest children, or a very short first game3+Cooperative, simple rules

Games worth having on hand

Box art for My First Castle Panic by Fireside Games
Growing Wise pick

My First Castle Panic (Fireside Games)

Best for
Cooperative play with no reading required
Age
4+
Players
1-4
Play time
~20 minutes
Why it fits Growing Wise
Fully cooperative, no reading needed, and built around matching, turn-taking and asking for help rather than beating another player.
What it practises
Turn-taking, matching, asking for help, problem solving
Try asking after the game
"What did someone else do that helped the team?"
Box art for Hoot Owl Hoot by Peaceable Kingdom
Growing Wise pick

Hoot Owl Hoot (Peaceable Kingdom)

Best for
Cooperative colour-matching for younger children
Age
4+
Players
2-4
Play time
~15 minutes
Why it fits Growing Wise
Everyone wins or loses together, so there's no moment where one child beats another.
What it practises
Colour matching, turn-taking, working towards a shared goal
Try asking after the game
"What helped us get all the owls home in time?"
Box art for Count Your Chickens by Peaceable Kingdom
Growing Wise pick

Count Your Chickens (Peaceable Kingdom)

Best for
Very young children practising a shared goal
Age
3+
Players
2-4
Play time
~15 minutes
Why it fits Growing Wise
A gentle, early cooperative game for children who aren't ready for competitive play yet.
What it practises
Counting, turn-taking, shared goals
Try asking after the game
"What could we try next time to help all the chicks get home?"
Box art for Race to the Treasure by Peaceable Kingdom
Growing Wise pick

Race to the Treasure! (Peaceable Kingdom)

Best for
Slightly older children who want more strategy in cooperative play
Age
5+
Players
2-4
Play time
~20 minutes
Why it fits Growing Wise
Adds path-building and light strategy on top of a fully cooperative structure.
What it practises
Planning, shared decision-making, cooperation
Try asking after the game
"What did we decide together to stay ahead of the ogre?"
Box art for HABA Orchard
Growing Wise pick

HABA Orchard (HABA)

Best for
The youngest children, or a very short first game
Age
3+
Players
1-4
Play time
~10 minutes
Why it fits Growing Wise
Wooden pieces, extremely simple rules, and a genuinely shared outcome: everyone races the raven together.
What it practises
Turn-taking, matching, working together
Try asking after the game
"Did we get the fruit picked before the raven arrived?"

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By the Growing Wise team · Last reviewed: 5 September 2026

Growing Wise offers educational ideas for parents and carers. It is not a substitute for professional medical, developmental or mental-health advice.